Added new parts skirt and sleeve etc.


skirt

In AC4, it is a part that combines the core and legs.

Armor, shell holding power, left and right turning performance, etc.

sleeve

The part that corresponds to the arm in AC4

Armor, vertical rotation performance, aiming range correction, aiming speed correction, etc.

Also, the camera perfectly follows the mouse, but we implemented rotation speeds for the skirt and sleeve, respectively.

They follow the camera direction at their respective rotation speeds. If the viewpoint moves too quickly, it will be delayed.

When you make a quick turn, the turning performance increases several times and it almost follows the camera.

This allows you to express heavy and light classes, including differences in turning performance.

It's really good, isn't it? I thought it was a great design myself.

I think you can now have a fairly similar experience with a mouse or a pad.

By the way, the camera rotation speed can be changed in the options as before.

I also put together various options screens.

The camera now focuses on the equipment screen.

Now it's easier to check your equipment

There are also various other small actions such as locking and moving that are directly connected to feeling good.

I was rearranging various things.

The character's rotation has also been reassembled, and now it behaves quite nicely.

Get AGGRESS CORE

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